One man show
This game is being created by solo developer from Czech Republic in Unity3D in free time. The new idea was developed in the last two months of 2014. The game mechanics and meshes of the ships all work well... Then the problem arises. How do I play? The AI is so difficult and networking is outside my experience. Additionally, some people are asking, "Where is the graphics? I say. "This is about the game mechanics" #$%%! ... So now?!
UPDATE COMMING
Between 2018 - 2019, I realized that Steam was the optimal solution, and another language too. So, I rewrote most of the code from JavaScript to C# and implemented a base of new networking system on Steam. After receiving bad feedbacks about the my graphics reminiscent of the '90s, I finally found a tool to improve them and create better textures and materials for the ships. Despite my efforts, I encountered issues with networking only working locally and live changes not progressing to the next level.
2018-2019
SUPPORT COMMING
Im starting lokking for my frends, whitch have some skills. Not working well. My frend starting rewriting my code. I was angry. Dont rewrite what works well and help my write what missing. :) Your code is ugly... but works and are effective, i say. I stop the coop. But... great think comming after few moths. A realize, that C# is strong and help my make creative code, even if i use 90th techniques. :) So i write the main base a rewriting the code again with new stuffs. My effort was awarded. My frend gave my money for 4 month of free develop. :) 4 month... they weren't enough. New programing style and create basement for this need more more time, but i like it and have a great devs entertainment. :)
Big thanks to my frend Oli Vorechovsky.
2020-2021
QUALITY STUFF
It's a new challenge with the code. Who will win? The code or me? The result is satisfying, but there are damages on both sides. The code needs more, and I need more, but the game is the priority. Luckily, I found support from my friend who works in Switzerland. However, this supporter says, 'Hey, you need better graphic quality. Buy some visual effect assets and improve the game.' I have once again unconditionally borrowed money for the next four months of free development. :) But developing the code base with the game together isn't a good idea. Time is passing faster than I realized. During this time, I've upgraded everything from the code, graphics, sounds, to the design of mechanics. But the game still doesn't have a network.
A lot of thanks to my friends Martin and Dominik Kasos.
2021-2022
On MY OWN FEET
I continued this journey, but double working wasn't good for my mental health in the long term. I managed some good money, pay return most part cash to Martin and still i have another few free months for development. Its great. :) Finally, I connected to the Steam network and began testing the game, updating all stuff what game need like Items, upgrades, stability of game. Now is possible play it without crash or critical bugs.
And for now? Money are out, game is almost prepared to Steam Play Test. My wish is continue a complete the game with more ships, possibilities and more fun stuff. :)
If you like it, you can support me. :) I will be very happy and i continuing develop without disturbing.
2023-2024
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